divergent melee splash. Swap melee splash > Multistrike for Piety boss fight Unlinked:. divergent melee splash

 
Swap melee splash > Multistrike for Piety boss fight Unlinked:divergent melee splash <b>teluma ruoy ot amsirahC tnionna dna gnireffO enoB tnegreviD a barg ot tnaw osla ll'uoY</b>

Currently I'm using Divergent Storm Burst, cast on channeling, Blazing salvo BUT with lifetap, that will be no a option after change to CI Hi riojanoO! In the spoiler "Attributes Requirements", "Tipps for beginning, levelling and gearing " and in "manamanager" are the Ttipps. Supported Skills deal Splash Damage to surrounding targetsThose Flicker links to start of. but now after the support gem nerf it's totally viable to switch out your weakest support gem for Divergent Melee Splash and use the same mechanic on any strike skill. What you are. Plus I've got lots of atk speed on the minions anyway. 1. Whirling Blades Attack, Movement, Travel, Melee Level: (1-20) Cost: 10 Mana Requires Level 10 Dive through enemies, dealing weapon damage. Cost & Reservation Multiplier: 150%. 15. With the Divergent Melee Splash 20/20, they do 99% more damage, which is more than Awakened Multistrike can offer. Melee splash extends the width of your vector as you swing your melee strike. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Instead srs' small melee splash in multitarget high density content the HoA is definitive much faster clearing with the 35-40 projectiles of awakened fork and sniper's mark and it's unique range of tail. 15. Melee Splash Support Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130%. Chaos Orbs. Ruthless was replaced by Divergent Melee Splash. Divergent Multistrike. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Chaos Orbs. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. In global I've seen so many people say this build has bad clear and they come back and thank me after I tell them to get more flat chaos on jewels and swap in divergent melee splash for multi strike when mapping. they way i solved the issue with carrion when mapping was using anomalous multistrike+awakened melee splash while using torrent's reclamation and have regular Convocation linked to a +5 enhanced along with divergent vitality and clarity slotted to vertex; it makes convocation on a 1. Divergent/ Awakened melee splash spiders Awakenend Fork Awakened Chain Anomalous Pierce Despair / other Hexes Frostwall cwsDivergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. From a quick search, we can find that a 23q divergent melee splash inverts the “less damage to surrounding enemies” value found on the base melee splash gem. Awakened Multistrike Support Attack, Melee, Support. for. Support the site Merchandise. 6. Frost Blades can be created from the following recipes:- Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. She first appears to give you the Blood Crucible. Buy. (Divergent) Close Combat (use to replace Melee Splash when you have the gloves) Fortify (Oro's Sacrifice corrupted implicit mod) The only real explanation any gem needs here is that Combustion, critically, increases your chance to ignite: as Oro's only has a built-in 20%, you will need it to get enough to regularly ignite on each use of Flicker. Reply. Divergent Mirror Arrow PoE; Perfect Skull Recipe 6 Cube Use — Diablo 2 Resurrected; Powerful Assault PoE; The Messenger Divination Card PoE – Farming Harbinger Fragment; Summon Skitterbots PoE Ball Lightning Build 3. GLOVES The gloves are Triad Grip with 1 red and 3. Divergent Power Charge On Critical Support Divergent Power Charge On Critical Support is an Alternate Quality gem of Power Charge On Critical Support. When he enters the zone, any successful hit-stick made while running towards the line of scrimmage will result in a fumble. PoEDB provides things come out each league, as well as items,. Look to get both awakened minion damage and a divergent melee splash. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I also noticed higher rewards in simulacrum. I'd like to farm some simulactrums too but the one i tried i felt way to squishy. You do lose alot not pathing to the left of the tree. Viper Strike Attack, Duration, Melee, Strike, Chaos Level: (1-20) Cost: 5 Mana Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)% Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If you feel comfortable you can switch to flicker at 38 but always keep separate bossing 4 link else you will cry. But it's easy to try out and see what you like the best. (Default allstars-set-up and gear in the clip: 5. - Void Beacon jewels, flesh and flame. Free skill-sockets. 9. Press question mark to learn the rest of the keyboard shortcutsI managed to increase the dps of this build using the Melee Splash+Hydrosphere trick that someone here suggested. I highly recommend to put in the divergent SRS only for bossing, the movement speed which the normal gem grants is way better for mapping. For clear i would use minion damage and not multistrike. If you have enough Damage, you can add the Forbidden Flame / Flesh Mistress of Sacrifice Jewels for extra movement speed, but you’re gonna have to drop 2 Ghastly Eye Jewels from the build. I also noticed higher rewards in simulacrum. AG + asenaths actually feels way better for clear than the Jugg Reaper setup. Name;. I wonder if the poison damage of 'viper stirke' is doubled if 'viper strike + melee splash' is used with 'hydrosphere' and I wonder if trigger enchant my claw would be effective if that's possible. The max resistances nodes are also not really necessary. The Melee Splash thing only half? works anyways due to the skill mechanics. Flammability. Infernal Blow Attack, AoE, Melee, Strike, Fire, Duration Level: (1-20) Cost: 6 Mana Attack Damage: (104-166)% of base Effectiveness of Added Damage: (104-166)% AoE Radius: 15 Requires Level 12 Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. My first suggestion would be to upgrade your weapon via chayula blessing and get the free poison chance so you can get rid of the support gem and use something stronger. 0. That improved clear by a lot because you have both splash and shockwaves from stuns for clear. I like it! Reply. Being near it grants you more attack speed. Added chaos average damage at lvl 20 = 210. I basically only switch to multistrike when doing pinancles or in the sanctum. Horadric Malus Location. Oh and another important aspect of scaling here is minion jewels, Spiders scale really. Gem upgrades. ” Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. Good call. Awakened gem is better. Supported Skills deal Splash Damage to surrounding targets - With divergent melee splash, putting a hydrosphere on a boss that your spiders are hitting will splash that % more damage hit from the sphere back onto the boss. The +1 bonus from Awakened only applies to a "Strike" skill (which SRS isn't). Spoiler. One option is to exploit the Divergent Melee Splash + Hydrosphere interaction, but then you can't Cyclone on Kosis. Get divergent melee splash, get Acestral Call or +1/+2 Strike targets gloves and place the hydrosphere on top of the boss before you start attacking. Enter Lunaris Temple, kill Piety and get Skillpoint in town Get Imperial Gardens Waypoint, finish Trial of Ascendancy and optionally get plum for fairgraves. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Awakened Melee Splash Support Awakened Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-5). Using awakened ancestral call and divergent melee splash you basically 1 shot every single pack, and being a raider I have over 200% movement speed almost all the time. Supported Skills have +5 to Melee Strike Range Melee Splash Support Divergent Supported Skills deal -100% less Damage to surrounding targets Pulverise Support. com Fantasy. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Spoiler. Spoiler. If you can afford it Divergent melee splash is even better. Power Charge On. Divergent Melee Splash Support. Divergent/ awakened melee splash - more damage. 75 attacks per second, so their average damage is 529. 5% increased Damage with Bleeding This is a Support Gem. Tree Preview. The Barracks is a part of the Monastery where The Smith resides. In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. Divergent Melee Splash is really expensive at 4 ex, but is like a 30-35% more modifier on bosses with hydrosphere. Anomalous/Divergent Melee Splash: Which grants 20% increased Melee Damage/40% more Damage to surrounding targets respectively. Grace. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. (Divergent melee splash + Hydrosphere) 6 Feb 2022 - Updated passive tree 3. Supported Skills deal Splash Damage to surrounding targets. 1. Divergent gives full damage to everything you splash to. It has a good amount of added damage, then you use anger for even more, then divergent chance to bleed. There are small delays between boneshatter's pulses, so when monsters die to splash damage before pulse, it just stops chaining. Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. Quality now grants Supported Skills have 0-10% increased Area of Effect (previously 0-20%). Not feeling tanky? Sidnv - One thing you didn't mention is that Progenesis is just insane for this build. Ditch defiance banner and get Herald of Purity. Divergent Melee Splash Support. As far as Sirus goes, you did great for your first time. Posted by koticgood on Dec 9, 2021, 11:41:50 AM. 5 % chance to deal Double Damage. Bone Armour. Here’s the secret. The build feels nice to play; much faster than previous hollow palm builds I've tried in the past which focused on cyclone instead of frenzy. Divergent Melee Splash reads “Supported Skills deal (-40–0)% less Damage to surrounding targets” when you socketed in The Squire which has +8% to Quality of Support Gems, it makes Divergent Melee Splash reads “Supported Skills Deal 12%(?) MORE Damage to surrounding targets. Also I have second Solstice Vigil with Corruption annointed, idk how much it gives, or is it the best one, but i use it for single target boss fights. She can reset your Blood Crucible passives for 10 Orb. . Reply . Quality 20. I didn't have AW Multistrike or Divergent Melee Splash, since hen I've found AW MS and I'll get the Divergent Melee Splash eventually. Frost Bomb. It removes the less damage and that's reflected to the boss via hydrosphere, so it goes from 50% more damage to around 100%. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. Having access to full Splash on the tree and then getting additional strikes on gloves (or Ancestral Call) is huge. It's a massive damage multiplier and Divergent Melee splash is a 99% more multiplier. Afterwards, you may find her in any town or your hideout. Socketed Gems are supported by Level 16 Melee Splash (23–27) % increased Area Damage gem: sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Hydrosphere turns Divergent Melee Splash into a 99% more damage support. But it's easy to try out and see what you like the best. Melee Splash Support Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. So not much change there. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. : linking Double Strike Double Strike Attack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-140)% of base Effectiveness of Added Damage: (91-140)% Performs two. Decent damage, but I get one/two shot if I get jumped, spiders go down, or do hard expeditions. This is a Support Gem. Awakened Multistrike Support. Spoiler. Divergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. Awakened Melee Splash Support has been added to the game. I've also added leveling section as well as a progression path for the endgame gear and a bunch of videos. Life: 4,302 132%pobb. Get a divergent melee splash. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Path of Building: Splash would only be for Clearing maps, not for single target. Another is to grab a Squire and reformat the build to accommodate, but losing Aegis means losing a pretty substantial defensive tool. Awakened Unbound Ailments Support greatly increases damage and duration of Poisons on the enemy. For endgame bosses, swap Melee Splash to Multistrike for more damage. While you have an affinity you have 90% reduced Damage Taken from all other damage types and 50% increased Damage taken of the affinity damage type. I had a Covenant drop in SSF so then spent ages farming all the parts (United in Dream, Amanamus Gaze, Surrender, poison jewels etc) I have full suppression, near block cap with rumis and bone offering and it just feels abit. 0. 3. Occultist for spiders. the hydro combo should works this way: first you need +1 strike target and optimally divergent melee splash 20/20 (which has 1% less splash dmg). 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Divergent Melee Splash Support. Divergent vs Awakened melee splash support. 0. 0d. 10, Links; Divergent Melee Splash Support PoE; Leftmost 2 Magic Utility Flasks constantly apply their Flask Effects to youDivergent Melee Splash Support (20 / 20) Convocation (20 / 20) Haste (21 / 20) Divergent Inspiration Support (20 / 20) Divine Blessing Support (20 / 20) Raise Spectre (21) Summon Carrion Golem (21 / 20) Feeding Frenzy Support (20 /. Supported Skills deal Splash Damage to surrounding targetsraw minion damage and attack speed are your best bets. Divergent Tempest Shield. Business, Economics, and Finance. Not the best mapper by any means, but decent enough. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee. - Void Beacon jewels, flesh and flame. Requires Level 8. Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. Divergent Melee Splash Support 24%. . Cost & Reservation Multiplier: 130%. Best is the block-mastery mana on block, or mystic. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee. So we get around ~20M; we don't lose that much from the hydrosphere change. Crypto Divergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage AoE Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. I agree with your recommendation for the audience. 6k. But melee splash also interrupts the pulse chain, and makes your clear worse. Divergent melee splash gets more splash damage per quality and nets a 99% as splash, which would give you a 1. Occultist is nice for the clear, but asenaths AG is also very good, combined with divergent melee splash and feeding frenzy the spirits are very agro. Then, make it so Melee Splash affects the target you hit with its AoE at one third to one half effect, meaning with a normal Melee Splash you'd have likely 20-30% more dmg on single targets (divergent Melee Splash giving up to 33-50% more). Supported Skills Repeat 3 additional times. Awakened Melee Splash Support now has a Cost and Reservation Multiplier of 130% (previously 140%). You hit 4 times with both Vaal wells down: 1 melee, 1 projectile, and 2 vaal well projectiles. Dvergent splash like doubles the mapping speed. 6. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. Divergent Melee Splash Support, Melee Splash Support. Explore economy and build overviews for the action role-playing game Path of Exile. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0. CryptoSnipped a divergent melee splash from trade for way under market price so gave it ago. Your journey from Level 1 to Level 40 will be. This alongside our strike skill targeting 4 additional nearby enemies (3 from Woke Ancestral Call, 1 from Tribal Fury anoint) makes screens absolutely melt with 1/2 punches. I'm using havy strike with +1 strike gloves right now, but awakened ancestral call, ancestral cry, and melee splash and I kill whole screens pretty handily. Empowered Elements. Awakened Minion Damage Support 29%. Minions can not hit hydrospheres. I used it before and it was charging up when hit by shock or chill effects. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills deal 2% less Damage to surrounding targets ] Supported Skills have 57% more Melee Splash Area of Effect Price history Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets Supported Skills deal (4-38)% less Damage to surrounding targets [ Supported Skills have (18-54)% more Melee Splash Area of Effect ] Price history In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. Melee Splash Support Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130% Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around. Managing the chaos storms can be difficult and was probably the cause of several of your deaths. 2 days agoFantasy. Reply BlackHairSasha. Divergent Melee Splash Support. 4M poison. We also take a bunch of +melee strike range nodes on the tree (+11, and Strike Skills which target additional enemies can do so from 30% farther away). Awakened Melee Splash Support has been added to the game. Awakened Minion. Divergent Melee Splash Support. Supported Skills deal (41–50)% less Damage to surrounding targets. If there's any other way I can boost that it could get even more insane! Anomalous Melee Splash is the go to if you don't have the Squire for mapping, and should be swapped out for Divergent Multistrike for most optimal damage on single targets. Gooood. Supported Attacks have 25% chance to cause Bleeding. . - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. Ruthless was replaced by Divergent Melee Splash. For single target bosses like Sirus I’d swap melee splash with Ruthless. I made quite a bit of cash in scourge with spiders. 15. Strike skills with Melee splash will deal extra damage from the splash hit when Hydrosphere is also hit. Ruthless Blows with Supported Skills have a base Stun Duration of 0. Season 7. Frost Blades can drop anywhere. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target skill, nearby enemies within the radius of Melee Splash will also get knocked. Divergent Melee Splash with 20% quality almost negates the penalty of melee splash to near targets, which is a lot better than splash aoe that awakened gem provides. Lvling guide Level with any meta lvling skill that is melee and phy. This support gem restricts the skill to swords and axes . I returned to Heavy Strike with melee splash after EQ and slams got nerfed a while ago but quickly moved on to Boneshatter. 0. Melee Splash Support 83%. A 20/23 in a disfavour does 65% more damage to surrounding mobs. Trade . 9. SRS dps at lvl 20 = 926. Multistrike. ago. 20. Melee Splash helps with making sure the weakest thing in the entire pack dies, whereas. Player hits disable the hit-splash mechanic of Hydrosphere and sends it into a one second cooldown. •. With 139% quality its almost 280% MORE burning damage. Divergent Melee Splash. 0. 4. when you link in divergent melee splash (attacks hit the other target for only 1% less dmg), the portion that hits the hydrosphere splashes onto the boss as well for only 1% less damage than the portion that directly hit the boss. Found The Squire and thought about spiders build my dps is really low and can't beat sirus A8, any tips?Damage to boss while hydrosphere is active on him means your splash damage from divergent melee splash (Supported Skills deal 1% less Damage to surrounding targets (20 quality effect)) reflects from boss to sphere and back again the boss which means you deal 99% more daamge to single target. You'll also need to do some changes to the tree. Get that minion dmg up to 5 aswell ASAP. 2. Glacial Hammer culling + Herald of Ice + Melee Splash & Strike from tree (CLEARING) Glacial Hammer shatters non-unique enemies at <1/3 life if frozen. 95. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Divergent Melee Splash Support. If op is is talking about buying a 30+ ex piece, then 1. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash. 0d. 9. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Divergent Melee Splash Support - adds splash effect to your Spider's Attacks. Level 21. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Sounds like an unfortunate side effect, because its a solid. Main Skill Mode (5+ links) Normal 100%. The build is very squishy and get his tankiness from minion taunt and the very good clearspeed through occultist explosions. After that get the rest of the upgraded items one by one. This built-in splash will then hit the hydrosphere -> proc your divergent melee splash (99% of main hit damage) -> The melee splash gem hit will then hit you primary target again, effectively doubling your damage. Trust your mind and strengthen. Same works with stuns as well. GLOVES The gloves are Triad Grip with 1 red and 3. But the idea here is that the splash is for clear and minion damage is for giga tanky boys. Hi hai! The party welcomes! You need "withering touch" instead "minion damage" for the spider-supports and 15 withers add a lot jam and damage. the best way to get this is 12 passive +atk speed, 35% inc effect minion clusters. 50 sec Critical Strike Chance: 5. Although we lose the default Area of Effect. Wiki wiki. It feels kinda jank though and from what I've seen you need some. divergent is by far better. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. Trust your mind and strengthen. Frost Blades creates blades off the orb, so if you can position it to be between you and the boss, he'll be hit by both projectiles and the melee hit, can be a bit tricky with intimate bosses. The biggest impact (and lowest cost) change I can see for DPS is including Hydrosphere and switching Minion Damage with Divergent Melee Splash. strike skills have a small aoe. At bigger budget ashes etc. It does not grant a bonus to your character, but to skills in sockets connected to it. Place two or more different Emblems in a Map Device to access the Domain of Timeless Conflict. Chaos Orbs. If we raise this to 53 quality with diallas malefaction, we WILL see a 65% more damage mod. More dps. divergent melee splash and slayer ascendancy covers the aoe aspect. So looking for a solution, I tossed Divergent Melee Splash into the golem links (replacing damage on full life) This move dropped my dps value to 89 million, but gave the golems LOTS more clear speed. I self crafted a 11 passive cluster (magic at the moment, I clearly don't have the budget to imprint and try the life roll) I can now confirm that the divergent melee splash / hydrosphere work really well and carry my pinacle boss dps at the moment. Go to the Library and do Siosa's quest Get frostbombIt only makes sense if you are using melee splash, because it causes the splashes to overlap. Every four seconds gain a new affinity cycling between Fire, Cold, Lightning, Physical and Chaos. Using hydrosphere method it's 62% more vs 99% more, with Awakened vs Divergent respectively. There's lots of room for more damage if that's what you're after, mostly ghastly jewels need improving, better belt, corrupted boots, better shield (easy to craft with essence and harvest plus Aisling). Free skill-sockets. Chaos Orbs. Chaos Orbs. 1. Divergent Melee splash is way better than awakened version. 100. Trade . Just 2 plain spiders and only divergent melee splash as a skillgem. I believe the Hydrosphere method is mainly worth it if you have Divergent Melee Splash, which I do not have. Melee minions, with divergent melee splash, they are basically hitting enemies twice Projectile attack builds, with vengeant cascade, your projectile hits an enemy twice (must only have exactly 1 split or 1 pierce, no fork no chain) On top of my head these are some of the stuff i can think off. Path of Exile Wiki editing functions. Summon Raging Spirit can drop anywhere. One on your character and one on the boss (that’s the melee hit). Usually with Jun mission as it helps XP quite a bit and then I can finish 99-100 with chayula rotas if i like. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target. 5% increased Attack Damage. It literally doubles your DPS (you must not hit the sphere yourself though). Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere and have 'Strikes target an additional enemy' from e. Level 95 Hybrid Cyclone Occultist 3. Kitava's Feast is a decent-ish option now. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. 00% AoE Radius: 8 / 16 Requires Level 10 Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. inquisitor? HP/ES hybrid with. Per 1% Quality:1Superior2Anomalous3DivergentSupported. Anomalous/Divergent Melee Splash: Which grants 20% increased Melee Damage/40% more Damage to surrounding targets respectively. BloodRage. Spiders use Viper Strike and all Strike skills hit in a very small area by default. Reply YashaWynette •. The area of effect created by Melee Splash has a base radius of 14 units. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences), increased duration support, enlighten (manamanagement) convocation, vaal anomalous skeletons/ absolution/ chaos. With non-divergent melee splash and Hydrosphere up I should be doing about 4. 373. I killed Sirius, Eater of world, Searing exarch. sub-10ex setup : noticed divergent melee splash gone up to 5ex from 1,5 so you have to gem swap melee splash and multistrike for big bosses, melee splash is fine for any. Swap melee splash > Multistrike for Piety boss fight Unlinked:. For skills with melee splash, you basically place the hydrosphere on top of the boss and the strike will hit the boss as well as the. Leaguestart as skelly mage and swap to spiders when I get dagger and writhing flask. Voidforge wants flat phys and phys damage, and lots of it. Requires Level 72. 5 ex should not be an issue. Path of Exile is 99% about fighting huge swarms of enemies, and if you're playing a melee build which one-hit-kills everything it touches but only hits 4-8 enemies at a time, your build is measurably worse than an archer or mage who hits 20 enemies at. jscott18597 • 1 yr. There are tacklers and then there are these guys. 1. Level. For clear use divergent melee splash, this makes a big difference. The clear is also fine without melee splash thanks to Occy pops. Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. No, there is no built in splash for most melee abilities. Your clear is going to be pretty terrible without melee splash for Simu, drop minion dmg for melee splash if its simulacrum specific your damage feels lacking for. Auras. GLOVES The gloves are Triad Grip with 1 red and 3. Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere and have 'Strikes target an additional enemy' from e. Although spiders are supplementary to hoag, they still do damage and help with clear. Level 23 Divergent melee splash is now 30% quality which is -60% less, translating to 21% more splash damage. regular/divergent lvl21. At bigger budget ashes etc. Determination. It would be incredible for Arakali spiders, Divergent melee splash with 50+ quality that would be amazing! So yes prolly weaker than true ashes but strong as shite for niché builds. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. second one emulates the interaction with hydrosphere and divergent melee splash that basically makes the spiders hit twice per attack if the hydrosphere is on top of the boss. The issue with melee isn't (and never has been) damage, it's damage projection. Supported Skills deal Splash Damage to surrounding targets. Even if you have 0% on melee splash, as long as their are at least 2 enemies in Range of your skeleton (1 main target, 1 aoe target), it increases the damage your skeletons dish out and therefore increase. Well, with multistrike they do it twice per cast, four times if you include the splashes.